
Mo-Sys has supported Badass Studios in delivering real-time AR graphics during the high-speed action of E1 boat racing at the Doha GP. Mo-Sys combined the power of VP Pro with its encoded camera head data and Badass Studio XR’s boat telemetry data to create these broadcast-quality visuals.
“The Mo-Sys equipment helped us to provide a cutting-edge live tracking solution under challenging conditions, delivering results in record time,” said Rosemary Lokhorst, CEO of Badass Studio XR. “They provided invaluable initial project support and guidance on-site, ensuring seamless execution at the Visit Qatar E1 Doha GP. Their expertise and commitment were instrumental in Badass Studio XR delivering top quality AR and virtual broadcasting assets to our customer.”
Traditionally, AR graphics required specialised expertise in 3D content creation, camera tracking, and sports broadcasting. Mo-Sys reduces these complexities, leveraging Unreal Engine to make 3D AR content creation more accessible.
“We’re proud to be empowering a new generation of content creators, helping them to bring their creativity into the world of broadcast AR,” said Michael Geissler, CEO of Mo-Sys Engineering. “By combining our expertise, technology and software with the capabilities of Epic Games’ Unreal Engine, we’re opening up new possibilities for innovative, high-quality AR graphics in broadcasting.”