Telia Esports League picks Broadcast Solutions for VR

Telia started a new esports league in Finland at the end of April, and the telco picked Broadcast Solutions as its virtual reality (VR) studio provider.

The Telia Esports Series uses studios and VR solutions provided by Broadcast Solutions. Using pre-existing studio and remote facilities of production company, Streamteam Nordic, and using cost effective virtual studio tools, Broadcast Solutions has provided Telia with a flexible and individual production setting that best fits its needs and enables the maximum use of existing infrastructure.

The Telia Esports Series is not only designed for the players but for the viewers, as the weekly league is broadcasted on Finnish national television and internationally through the Twitch channel. Telia is running the Telia Esports Series together with company, Assembly. The first tournament featured the Counter-Strike: Global Offensive computer game and the Arena of Valor mobile game. The total prize money is €50,000, and the top eSports teams in Finland are competing in the series.

Recently Broadcast Solutions implemented a state-of-the-art remote production hub with virtual studio facilities for Streamteam and Telia’s production of the Finnish Ice Hockey. Part of this infrastructure is now in use to produce the Telia Esports Series. This double-use stresses the flexibility of the hub and the virtual technology implemented by Broadcast Solutions.   The studio and gaming room are located in a production facility 2km from the remote production hub.

For the virtual setting Broadcast Solutions used technology from VR company, Zero Density, plus remodelled and implemented a commercially available virtual set. The studio is mainly used for horse racing programmes, but switching the studio’s look to the eSports setting takes only 10 seconds plus the time to change the studio table. Also, during horse racing programmes the production in the studio takes place in 1080i50, whereas the hub and the entire eSports production works in 1080p50. The remote production system makes this transition from 1080i50 to 1080p50 possible.

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