EVS partners with ChyronHego to expand Epsio with added live graphic capabilities
EVS announced the newest addition to the EVS’ Epsio range of products, Epsio Paint, to be revealed at IBC2014. EVS has developed the latest product to enable LSM operators to seamlessly insert live graphics to an action replay – including spotlights, player names, lines and arrows. Developed in partnership with ChyronHego, the new Epsio Paint software offers LSM operators an extended range of graphic tools from the ChyronHego graphic pallet, which is made available immediately on the live first replay.
The software works in three simple steps: the operator cues the replay, adds one or several graphical tools to be placed on the pitch, and then re-cues it. Graphics can be added live or prepared ahead of time for post-game analysis. The tool is simple and fully integrated into an LSM environment removing the need for a dedicated telestration operator to draw a freehand sketch over a video image on a live production. Epsio Paint enables an LSM operator to simultaneously prepare a sequence for a second or third instant replay and add graphical tools to illustrate the action.
Mark Bowden, senior product manager at ChyronHego explained, “Epsio Paint draws upon the advanced telestration capabilities found in ChyronHego’s popular standalone Paint product and fits perfectly into the EVS ecosystem. Through this collaboration, we’re optimising the broadcast workflow, empowering LSM operators to create compelling illustrated replays in a very quick turnaround time and enhancing productivity.”
“At EVS we pride ourselves in listening to and meeting the demands of our customers,” said Laurent Petit, OB & Live Production solution market manager at EVS. “Adding live graphics has always been a tricky and costly business. Epsio Paint is designed to target the challenge by taking away the overhead costs associated with employing a full-time operator to add required graphics that are now expected by sports fans.”
The software is fully customisable to match each production’s graphics standards and Chromakey allows the operator to virtually draw on a pitch. Epsio Paint slots into a standard LSM workflow so there is no requirement for extra outputs from the server. This embedded technology initiative is the first step in what both companies hope will be a broader future partnership. Leveraging each other’s strengths in creation, management and distribution of live video, live graphics and live data, means opportunities for further collaboration.
Epsio Paint will be demonstrated at IBC on stand 8.B90, and commercially available in Q4 2014. More information about this product can be found at Epsio Paint.