NAB 2019: Ross Video Unveils Voyager AR/Virtual Studio, UX5 Control System

Ross Video has launched its all-new graphics rendering solution for Augmented Reality and Virtual Studio (ARVS) applications – Voyager. Powered by Unreal engine 4 from Epic Games, Voyager makes it easy for organizations to enjoy the creative benefits of ARVS without sacrificing production efficiency.

Voyager enables content creators working with ARVS workflows to create stunning, hyper-realistic graphics that maximize the creative, business and technical benefits of a virtual studio production. Voyager seamlessly integrates with MOS-based newsroom workflows and the Ross OverDrive solution for production automation. Allied to the launch of Voyager is the launch of UX5 – the latest version of Ross Video’s control system for ARVS productions – which brings powerful efficient workflow tools such as MOS integration for news environments, operator-created virtual set rundowns and data-driven virtual graphics via Datalinq.

Commenting on the launches, Gideon Ferber, Ross Video’s Director of Product Management for Ross Virtual Solutions, is excited by the possibilities they bring to broadcasters. “Combining Voyager with UX offers content creators unrivalled flexibility within any production environment – designers can focus on design and producers can maintain their focus on story-telling and delivering those stories in the most compelling manner. We’ve seen Unreal become a widely-used platform within the broadcast world with good reason and I know our customers are going to love the amazing creative options that Voyager can deliver”.

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