wTVision is set to return to NAB Show 2026 in Las Vegas with a clear intent: to bring one suite that manages on-air graphics end-to-end, without fragmenting control across tools, teams, and layers.
Exhibiting in North Hall, booth N1223, wTVision will showcase how a unified graphics workflow can raise creative ambition while strengthening the operational discipline that live production demands.
The company will demonstrate data-driven live sports graphics and augmented reality designed for modern arena environments, delivering visuals that are 3D and tied to the field, enabling virtual advertising, and supporting both trackless deployments and popular tracking systems, with easy setup and operation. It will also spotlight its end-to-end approach to on-air graphics execution through StudioCG, combining video and graphics playout control with integrations across NRCS, NLE, and MAM environments. The result is a faster path from editorial intent to on-air consistency, with the operational clarity teams need when stories evolve by the minute.
NAB Show 2026 also marks a major moment for wMaps, wTVision’s broadcast-grade mapping platform built for designers, journalists, and studio teams who need geographic storytelling to be accurate, fast, and visually consistent. Built to fit naturally inside real-time studio workflows, wMaps connects into wider studio solutions, enabling location-driven narratives that feel native to the show’s visual language.
For channel operations (MCR) and digital-first distribution, wTVision will present its latest work in playout automation through ChannelMaker, including cloud-ready workflows and format-aware pipelines designed for vertical channel streams.
Across Studio Solutions, wTVision will highlight wGWall, bringing high-performance LED wall graphics management into the same unified workflow. At NAB, that capability will be impossible to miss: a large-scale LED wall at the wTVision booth will make the platform’s control visible in real time, translating complex graphics demands into a clean, confident on-air outcome. HoloGfx will also be featured as part of wTVision’s immersive AR storytelling capabilities, extending content experiences beyond broadcast screens and into mobile-first audience touchpoints.
“2026 will push broadcasters and media organisations to scale live storytelling with a level of consistency that audiences now expect by default, especially in sports coverage where the pace, the volume, and the expectations are unmatched,” said Ricardo Faustino, CEO at wTVision. “Modernising the workflow is not about changing the look. It is about delivering control end-to-end, so teams can move faster, integrate tighter, and execute on air with confidence, from newsroom and studio, to sports production. NAB is where we will reveal what we have been building towards, a foundational new capability designed to reshape what teams can reliably achieve on air.”