Segev Sport and Vizrt power live voting graphics for Eurovision
Vizrt brought the results of the 2019 Eurovision Song Contest to millions of viewers with data-driven graphics created by Segev Sport, Vizrt’s partner in Israel, and rendered by the Viz Engine real-time graphics engine and video server.
The Eurovision Song Competition graphics were powered by five Viz Engines. These included the lower third graphics and an on-screen scoreboard that was updated live from Tel Aviv, Israel — the site of this year’s event. As viewers voted for their favourite nations, Eurovision crews used GPI triggering to change the on-screen tallies within the graphics as they came in.
“This was one of the most challenging productions ever accomplished in Israel, the end result was amazing and Vizrt’s tools enabled the voting and graphics systems to work flawlessly,” said Nir Waidman, Segev Sport’s COO.
On site at the competition, the team from Segev Sport worked with the Eurovision team to synchronise the graphics with the set and lighting. They developed three different applications that were connected to a secure real-time voting platform provided by Digame.