Watch on-demand


Video recordings from Sports Audio Summit 2024, sponsored by Audio-Technica, are now available to watch on-demand. Click below to view.


Lap of honour: The Sound of the Olympics

Nuno Duarte, Olympic Broadcasting Services (OBS), Senior Manager, Audio, discusses how OBS captured, mixed and distributed the audio for Paris 2024 while Karl Malone, NBC Sports and Olympics, Senior Director of Audio Engineering, exposes the enormous production behind the US rights-holding broadcaster’s approach to audio.

Part 1

Part 2


Tech Spotlight 1: Audio Technica

Audio Technica shines a light on the BP3600 microphone and the role it is playing within the immersive sports audio revolution.


Making it personal: The future of audio tech

For next-generation audio (NGA), object-based audio is the key, while NGA codecs, S-ADM, IP transport, AI and the transition to DTC streaming are all enabling technologies that come together in potentially supporting new consumer audio and video experiences. This area is moving at pace and our panel of experts are all set to discuss the latest movements in personalisation in this area, and what we might see coming next.

 


Sports Audio Summit 2024: Tech Spotlight – LAMA

Ewan Cameron, LAMA Chief Commercial Officer, on how software-based audio production is coming of age.


First on the throttle: MotoGP excelling in audio

Sergi Sendra, Dorna Sports’ Head of Global Technology for MotoGP, outlines how his company brings the sound and excitement of the world’s premier motorcycle championship to fans at home and discusses the broadcast audio challenges faced along the way.


Masterclass: Audio Intelligence – Real-world use of AI in live broadcast audio

‘AI’ has become somewhat of a buzzword over the last few years, but is it really the silver bullet we are led to believe and can it be used to solve real-world problems for live broadcast audio? In this masterclass, Rob Oldfield, Co-Founder and CEO of Salsa Sound, presents some of the theory behind audio artificial intelligence and demonstrates practical, real-world use cases of this technology which are being deployed around the world currently, and what is around the corner.


Cumulonimbus: The continuing evolution of cloud in sports broadcasting audio

Remote production and the uptake of centralised remote production hubs have revolutionised how live content is mixed, but audio workflows in the cloud can be complex as ever-more processes move to a software model. Tom Knowles, SSL Director of Product Management, explores how the cloud is set to evolve in 2025 and what future challenges may be faced for sound.


Cloud-based intercom at global sporting events

Warner Bros. Discovery (WBD) Director of Audio Technology Anthony Sachot and Telos Alliance VP of Business Development Martin Dyster discuss the groundbreaking cloud-based intercom system used by WBD during Paris 2024.


Paving the way: Pushing sports audio forward through diversity and inclusion

Sports broadcasting audio lacks diversity behind the mic feeds, and that needs to change. With an ageing workforce of top-level people in audio, young diverse recruits are required to keep the industry going as well as to bring new ways of listening to the table. Lucy Moss, BBC Sport Operations Executive, sound and comms lead, Sky Sports Sound Team Leader Rachel Oliver, and Hazel DeAyr, Freelance Sound Assistant, discuss the need for increasing the diversity of crews in sports broadcasting sound, as well as keeping those people in the industry and championing them on their way up the career ladder.


Balls and mics: Bringing immersive audio action from European football to viewers

Professor Felix Krückels from the University of Darmstadt Broadcast Production and System Design department, a mixer on many football World Cups, the German Bundesliga and other TV shows in stereo, surround sound and next-generation audio, in conversation with HBS Engineering Manager Nicolas Brie on the topic of immersive audio in football across Europe.