Recent Posts by Jason Dachman, Chief Editor

Riot Games takes esports production global with ‘Project Stryker’ remote broadcast centres in Dublin, Seattle and APAC

For more than a decade, Riot Games Esports has helped blaze the trail when it comes to remote-production workflows and centralised-production models. Now Riot is taking it to the next level with plans to launch three remote broadcast centres (RBCs) strategically located around the world to create a “chase-the-sun” broadcast-operations model. The first of these […]  More

With unified IO sports platform for XRtools, Vizrt charts course for the future

Today, more live sports productions are in UHD and HDR than ever before, and broadcasters are increasingly keen to produce graphics natively in these high-end formats. At the same time, sports broadcasters have embraced IP-based workflows to enable virtualised and remote production models. With these trends in mind, Vizrt has launched a unified IO sports […]  More

NBCUniversal operations and technology delivers Tokyo Olympics to viewers in 4K HDR and Dolby Atmos

NBCUniversal efforts in 4K HDR video and Dolby Atmos audio date to the Rio 2016 Olympics, but the Tokyo Games mark the widest distribution — by far — of live 4K HDR Olympics content to U.S. viewers. Although NBC’s production model to create this content in Tokyo represents a giant leap forward in the evolution of live […]  More

AE Live’s Stuart Coles on the acquisition of Ignite and efforts to futureproof the business [VIDEO]

In this interview, Stuart Coles, AE Live, chief commercial officer discusses how, over the last year, the company has taken the time to strategise and futureproof its business for the years ahead. In addition, he details the recent acquisition of Ignite, remote productions with BT Sport and Sky Sports, the company’s plans to expand in […]  More

Cobalt Digital’s Chris Shaw on the new 9904-UDX and 9905-MPx cards [VIDEO]

Chris Shaw, Cobalt Digital, EVP, sales and marketing, discusses the 9904-UDX and 9905-MPx cards and how he’s seeing sports-production clients utilize Cobalt Digital products in the field today. Cobalt designs and manufactures an extensive range of award-winning IP and 12G, 6G, 3G, HD, SD conversion, throwdown, and multiviewer technology that has been embraced by broadcasters  More

SVG Sit-Down: Misfits Gaming Group’s Ella Pravetz on reaching the evolving esports audience

As a tier one esports organisation with teams competing in League of Legends European Championship (LEC), Overwatch League (OWL), Call of Duty League (CDL) and others, Misfits Gaming Group’s media-production team is constantly churning out fresh content to serve the fans. Last year, Misfits Gaming announced the opening of its new 18,000sqft corporate headquarters in […]  More

World TeamTennis returns with marathon tourney at The Greenbrier in West Virginia

World TeamTennis is the latest pro league to embrace the “bubble” concept, taking over at The Greenbrier in West Virginia for a three-week season featuring nine teams and a limited number of fans in the stands. With strict health and safety guidelines in place to protect the crew, WTT’s broadcast-production team will have produced 66 […]  More

Fox Sports taps Google Cloud AI to automate content management workflows

Fox Sports is working with Google Cloud to automate one of the most manual processes in media and entertainment – logging, discovering and storing video assets. The system, already in development, will utilise Google Cloud’s video search and advanced machine learning capabilities to help the network unlock the full value of its vast sports content […]  More