Super Bowl 50 legacy: A number of firsts sure to impact future operations
Super Bowl 50 is in the books and with it a massive effort that arguably will reshape the nature of Super Bowl operations for years to come. Why? Simply because of the sheer number of firsts at this year’s big game that might be here to stay. Super Bowl 50 will be remembered for many things, including an incredible amount of technical innovation.
First, of course, there are the whiz-bang technologies. CBS Sports made use of a new Sony 4K camera that can record at eight times speed (coupled with a new Canon UHD lens) and both of those tools seem destined to make big news at NAB and in the marketplace.
Then there was the FreeD technology that was the backbone of the EyeVision 360 system. That system’s pinpoint accuracy came to light during the end of the game when CBS used it to show that Denver Bronco running back CJ Anderson had broken the plane of the goal line. There’s little doubt that a system like that could also be a boon for for official reviews of scoring plays and other crucial down-and-distance plays as well as things like determining ball placement and more.
And speaking of official reviews, this year’s Super Bowl was the first to use the league’s latest instant replay system. And even the fans in the stands benefitted from a first as Imagine’s Infocaster digital signage system also made its Super Bowl debut.
There were a number of other first as well that confirm new directions for not only the Super Bowl but all major sports event production. The Filmwerks system that placed the entire compound on battery power performed flawlessly as did NEP’s SSCBS mobile production unit, an IP-based production unit that re-confirmed that IP-based production is ready for the big leagues.
And then over in the international compound one could also some firsts: BSkyB worked out of a Game Creek Video unit for the first time; NHK rolled out its latest 8K mobile unit to produce the first Super Bowl in 8K; and the NFL itself went all-fibre for signal transport for the first time.
So while Super Bowl 50 most likely capped off the career of one of the game’s greatest quarterbacks it opened up a new era. For the first time ever local broadcasters used regular Internet access to deliver post-game reports from the stadium. Super Bowl 50 also laid bare the legitimacy of IP-based backbones within a compound and how Gigabit pipes and circuits can transform the way a remote production compound can be connected to broadcast centres thousands of miles away.
The end result, for example, was the ability for NFL Films to send a massive amount of audio and video assets from the Super Bowl compound to its facility in Mt. Laurel, NJ within a couple of hours after the game. The days of shipping film canisters or having to fly back hard drives and disks are officially over when it comes to Super Bowl workflows.
Next year’s big game heads to Houston, TX and there will be plenty of firsts there as well. But Super Bowl 50 might very well go in the books as one of the most important single events ever in terms of its lasting impact on the industry.