Pixotope brings the power of Unreal Engine to automated broadcast graphics

Pixotope is bringing cinematic-quality graphics and immersive content experiences powered by Unreal Engine to news, sports programmes and other fast-paced planned, yet dynamic workflows. Pixotope is leveraging Erizos Studio to provide customers with a familiar template-based, rundown-driven solution that integrates with newsroom systems and automation-driven workflows. Customers can create and mix character generator (CG), extended reality (XR), augmented reality (AR), and virtual studio (VS) graphics elementsup-levelling visual storytelling and branding.

“No matter if it’s a feature film or the nightly news, viewers crave for larger-than-life, immersive and cinematic visuals. Leveraging Erizos exceptional graphics control technology, we’re facilitating the integration of Unreal Engine’s top-tier graphics and Pixotope best-in-industry virtual production capabilities into the broadcast graphics pipeline. It’s a seamless experience that is potent enough to revolutionise the way broadcasters can promote their brand, deliver their stories with more visual emotion, and expand their viewers across all platforms,” said Marcus Brodersen, CEO of Pixotope.

Pixotope covers the entire virtual production workflow from camera and talent tracking to augmented reality and virtual studio graphics and extended reality. The platform is compatible with the latest generation of Unreal Engine, including 5.4; users will be able to make use of Unreal Motion Design as part of their graphic packages immediately upon its release.

“Unreal Motion Design reimagines what is possible in broadcast and news graphics workflows, it opens the doors for completely new viewer experiences,” added Brodersen.

Pixotope leverages the MOS-compliant Erizos Studio multichannel graphic controller to consolidate the management and operation of multiple graphics pipelines. A single operator can control virtual studio, AR and XR graphics side by side with CG overlay graphics. This eliminates the time-consuming synchronisation of separate provider platforms and allows for shorter training time for operators. The seamless integration also provides a template-based, rundown-driven work environment that is based on traditional broadcast workflows, making it easy for customers to step in and immediately begin assembling stunning visuals.

“Erizos and Pixotope have been battle-tested to meet the rigorous demands of live production environments,” said Erizos CEO Ronny van den Bergh. “This proven reliability, paired with our deep understanding, passion and commitment to simplifying, streamlining and improving the overall quality of graphics, makes our partnership incredibly beneficial for broadcasters worldwide. Our respective areas of expertise will help increase all customers’ quality and workflow efficiency.”

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